A selection of 3D character animation projects for series and video games, plus real-time production work with Unreal Engine.
[Image/video — Game of Thrones]
Game of Thrones
TV series · Season 7 · El Ranchito · 2017
I animated White Walkers and skeletons to digitally replace real actors while keeping the scene's original wardrobe — a rotoscopy-like process with millimetric precision over live-action reference.
[Image/video — Happy!]
Happy!
TV series · Axis Animation · Seasons 1 & 2 · 2017 / 2018–2019
Character animation for both seasons of the series, in Glasgow and London.
[Image/video — Pocoyo]
Pocoyo
Children's series · Season 4 · Zinkia · 2016–2017
Character animation for the series.
[Image/video — Sackboy: A Big Adventure]
Sackboy: A Big Adventure
Video game · Sumo Digital · Freelance · 2019–2020
Gameplay Animator — animation of the playable character.
[Image/video — Wind in the Willows]
Wind in the Willows
Animated series · Wild Child Animation · Freelance
Character animation as a freelancer for the production.
[Video — Raid: Shadow Legends]
Raid: Shadow Legends
Marketing cinematic · Plarium · 2022–2023
I formed and led a freelance team to produce the game's marketing video: 3D character upgrades, cinematics, animation, previs and final composited render, start to finish.
[Video — Mech Arena]
Mech Arena
Marketing cinematic · Plarium · 2022–2023
I formed and led a freelance team to produce the game's marketing video: 3D character upgrades, cinematics, animation, previs and final composited render, start to finish.